Saturday, November 23, 2013

App: Simply Random

Title: "Simply Random"
Basic description: Get a random picture, word, or phrase.

UX/UI: As soon as user opens app, all three randomly appear (to show that it works well). At the bottom, there would be three buttons [Image][Word][Phrase]. When clicked, a new random one will appear on screen. The next ones should always be pre-loaded so that UX is fast and user isn't having to wait for images to load from Internet.

Better ideas:
- Allow users to rate each random item thumbs up, thumbs down, and/or star (for favorites page).
- Keep track in database each image user has seen and what it was rated (or not). Show higher rated ones to new users more often, though never in same order as anybody else.

Advanced ideas:
- Allow users to write short 140-character stories about each of the images/words/phrases and save/share/show them.
- Have a page in the app that shows publically shared stories. Allow users to re-use the "random" items shared to write another story, or add on to it another 140 characters.
- Hold "contests" for best/longest/superlativest stories.
- Introduce themes to talk about. Or, perhaps a certain word has be used once, twice, or five times in a 140 character story.


Notes:
- Internet shouldn't be required to use this app. There should at least be a small dictionary of images/words/phrases to use.


Monetization:
- No ads for first 100-200k+ downloads because there must be a good user base to grow and create the content.
- Introduce Pro features (like drawing on screenshots) only after 10-20k or 50k+ downloads because you want to make sure people are actually going to use it before wasting time on "useless" features. Before adding Pro features, you (dev) should have gathered much user feedback.


 - Daniel Goodwin -

ps - Feel free to use to this idea (and/or extend it). All I ask is that you (1) let me know about the published product via comment below or email, and (2) use a different title other than "Simply Random".

Thursday, November 21, 2013

Game: Every Six Seconds

Title: Simply Six Seconds

The unique gameplay allows players six seconds to move, then one or two seconds where no input from the user is accepted. Some easy obstacles would take 7 seconds to get across and the more difficult obstacles would take 13 seconds to get across.

- One hard obstacle might involve using a jetpack for 6 seconds, going as high as possible, then no input causes falling for 1.5 seconds which at that time must use jetpack again. Then start throwing in some obstacles to fly around.

- Another obstacle can be a time-attach driving race. User must go as fast as possible for 5 seconds, and slow down that sixth second so that they can coast slower and not crash into anything.

- An eventual upgrade would be to take the sixth second penalty sooner so that something could be achieved. For example, in that driving obstacle, user would take the early penalty during straightaways and right before a large turn so that navigation can be done at the places where needed.


 - Daniel Goodwin -

ps - Feel free to use to this idea (and/or extend it). All I ask is that you (1) let me know about the published product via comment below or email, and (2) use a different title other than "Simply Six Seconds".

Tuesday, November 19, 2013

App: Awkward Looker

Title: Simply Awkward

Beta Idea: When initially opening the app, the user will see a static (non-moving) head and the eyes following the user around. Users should be able to take a single picture of themselves (or others) and recreate the same event with just the eyes moving around to follow the app user.

Technology: Basic facial recognition comes standard in modern smartphones. They provide the location for the bounding rectangle for the face and location of eyes and mouth. Using the coordinates for the eyes, first focus on removing the entire pupil from the image of the face so that only white remains. That was for the picture take by user. Now, show the pupils when a face is detected by the front-facing camera and position them in such a way that it looks like it is following the user.

Future Idea: Close eyes when no face is detected by front-facing camera. Possibly by user taking two photos. It could even be a picture with hand covering eyes instead.

Future Idea 2: Use camera as a pseudo-3D modeling camera.

Future Idea 3: Use this completed technology to be able to track where users are looking at in your other apps. Track how long users pay attention to ads. I realize that eye-tracking software already exists, but they aren't standard on smartphones yet.

Monetization: None; ads; $0.99 to remove ads;


 - Daniel Goodwin -

ps - Feel free to use to this idea (and/or extend it). All I ask is that you (1) let me know about the published product via comment below or email, and (2) use a different title other than "Simply Awkward".